Icarus' Wings

 

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Mission Info

Damage type to protect against:

Amarr Navy - EM & Thermal
Angel Cartel - Kinetic & Explosive & Kinetic
Blood Raider - Thermal & EM
Gallente Kinetic & Thermal
Guristas - Kinetic & Thermal
Khanid - Kinetic & Thermal
Mercenary - Kinetic, EM, Thermal & Explosive
Minmatar Fleet - Thermal & Explosive
Mordus - Kinetic & Thermal
Pithi - Kinetic & Thermal
Sansha's Nation - EM & Thermal
Serpentis - Thermal & Kinetic

Main Damage type to shoot at the enemy:

Amarr Navy : EM (shield) / Explosive (Armor)
Angel : EM (shields) / Explosive (Armor) or
Blood : Thermal
Caldary Navy : Explosive or Kinetic / Thermal all
Gurista : EM (shields) / Explosive (Armor) or
Khanid : EM (shields) / Explosive (Armor)
Mercenary : Explosive
Mordus : EM (shield) / Explosive (Armor)
Odamian : EM (shield) / Explosive (Armor)
Rogue Pirate ; EM (shield) / Explosive (Armor)
Sansha : EM / Thermal
Serpentis : Thermal / Kinetic
Thermal all around
Thermal/Kinetic all around
Zazzmatazz : EM (shield) / Explosive (Armor)

Mission Types:

Administration: 50% Kill, 50% Courier
Advisory: 34% Kill, 66% Courier
Archives: 5% Kill, 90% Courier, 5% Trade
Astrosurveying: 40% Kill, 30% Courier, 25% Mining, 5% Trade
Command: 97% Kill, 3% Courier
Distribution: 5% Kill, 95% Courier
Intelligence: 85% Kill, 15% Courier
Internal Security: 95% Kill, 5% Courier
Legal: 50% Kill, 50% Courier
Manufacturing: 5% Kill, 95% Courier
Marketing: 5% Kill, 95% Courier
Mining: 5% Kill, 85% Courier, 10% Mining (II)
Production: 5% Kill, 95% Courier
Public Relations: 34% Kill, 66% Courier
R&D;*: 0% Kill, 50% Courier(S), 50% Trade
Security: 90% Kill, 5% Courier, 5%Trade
Storage: 5% Kill, 95% Courier(L)
Surveillance: 95% Kill, 5% Courier

Agent Loyalty Point Offers:

1.5K - +1 Attribute Implants
9K - +2 Attribute Implants
10K - +3 Attribute Implants
15K - Special Connections Skill Books
100K - Navy Issue Frigates
250K - Navy Issue Cruisers
300K - Multiple +3 Attribute Implants
400K - +4 Attribute Implants
450K - +5 Attribute Implants
500K (+ rare tags) - Faction Battleships

Security Status & Sysystem Access:

-2.0 or more can enter any system.
-2.0 or less cannot enter 1.0 systems.
-2.5 or less cannot enter 0.9 systems.
-3.0 or less cannot enter 0.8 systems.
-3.5 or less cannot enter 0.7 systems.
-4.0 or less cannot enter 0.6 systems.
-4.5 or less cannot enter 0.5 systems.
-5.0 or less can be attacked by anyone without sentry gun intervention.

Mission Complex Ship Size Limits:

1/10 Frigate
2/10 Destroyer
3/10 Cruiser
4/10 Battle Cruiser
5/10 Battle Ship

Race Scanner Types:

Caldari = Gravimetric
Gallentene = Magnetometric
Minmatar = Ladar
Amarr = Radar

Race Type & Order:

1st: Gallente - Ion Field Projector [Magnetometric]
2nd: Caldari - Spatial Destabilizer [Gravimetric]
3rd: Amarr - White Noise Generator [Radar]
4th: Minmatar - Phase Inverter [Ladar]

Scanning info:

1 au = 149.000.000 km
3 au = 447.000.000 km
7 au = 1.043.000.000 km
48 au = 7.152.000.000 km