15 Feb 2014 @ 11:26 AM 

It’s here and at a shade under a Gig, not exactly a small change…

Posted By: Seahorse
Last Edit: 15 Feb 2014 @ 11:26 AM

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Categories: World of Tanks
 23 Dec 2013 @ 9:53 AM 

Early Xmas present – new graphics, map and Japanese tank tree…

Posted By: Seahorse
Last Edit: 23 Dec 2013 @ 09:53 AM

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 23 Dec 2013 @ 9:37 AM 

A series of highlights clips showing off drowning, cliff jumping and other random ways to die…

Posted By: Seahorse
Last Edit: 23 Dec 2013 @ 09:37 AM

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 13 Apr 2012 @ 8:46 AM 

The excellent and free World of Tanks is one today, coincidentally, the 5-years to the day since I left the Army…

Posted By: Seahorse
Last Edit: 13 Apr 2012 @ 08:47 AM

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 06 Apr 2012 @ 12:08 PM 

It seems like World of Tanks updates are like buses. None for ages then a bunch of them…

Posted By: Seahorse
Last Edit: 06 Apr 2012 @ 12:08 PM

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 22 Nov 2011 @ 6:03 PM 

Coming soon and looking good…

Posted By: Seahorse
Last Edit: 22 Nov 2011 @ 06:04 PM

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 14 Sep 2011 @ 3:33 PM 

Tomorrow sees new tanks, a new map and rather surprisingly the time line for releases 1-year out, which is unusual to say the least…

Would you like to know more?

Posted By: Seahorse
Last Edit: 14 Sep 2011 @ 03:33 PM

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 30 Jun 2011 @ 11:10 AM 

Several changes, the most significant being:

  • Redshire and Arctic Region maps;
  • American TDs Т18, Т82, Т40, M10, M36, T25, T28, T95;
  • American premium light tank M22 Locust;
  • Soviet premium light tank Т-127;
  • Tier 9 American medium tank M26 Pershing will be replaced for M46 Patton.

Would you like to know more?

Posted By: Seahorse
Last Edit: 01 Jul 2011 @ 12:52 AM

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Categories: Gaming
 26 Jun 2011 @ 12:18 PM 

A little Rainmeter skin I knocked up which delivers your current awesomeness to your desktop…

Download & Instructions

Posted By: Seahorse
Last Edit: 26 Jun 2011 @ 12:18 PM

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Categories: Gaming, Rainmeter, Software
 16 May 2011 @ 4:03 PM 

This is a pretty substantial update to the game with the highlights listed below and the whole list shown here.

  • Added new vehicles: premium heavy Lowe and KV-5, KV-13 and Pz38NA, tier 8 SPGs: Object 261, GW-E serie, T-92.
  • Readjusted visibility parameters of all vehicles while standing still and on the move.
  • Introduced detailed damage mechanics for tracks. Reworked durability of tracks and repair time for all vehicles.
  • Increased match-making value for tier 9 medium tanks.
  • Reworked vehicle movement system – sticking at vertical surfaces and map borders is nearly eliminated. Reduced chance of getting stuck in terrain objects.
  • Changed damage mechanics for tracks. You can damage tracks if you hit the leading or the rearmost wheel of the tank. It will be much more difficult to detrack it by hitting middle part of the tank.
  • Added the possibility of dismounting non-demountable equipment (Rammer, Coated Optics and other) for 10 gold.
  • Added the automated ban system for teamkillers.
  • Added new maps: Mountain Pass and Prairies.
  • Corrected a lot of mistakes connected with objects’ disposition, passing ability, getting stuck on most of the maps.
  • Fixed a lot of rendering errors, increased the efficiency of advanced dynamic shadows.

Posted By: Seahorse
Last Edit: 16 May 2011 @ 04:14 PM

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